Showing posts with label issue 1. Show all posts
Showing posts with label issue 1. Show all posts

Tuesday, March 14, 2017

Issue 1, Part 2: Top turret

OK, so it's day 2 and turret time. This is the second of the two bits that come with Issue 1, so this will close out the issue.

Here we see the bits for the top turret. Note that we get metal parts for this, which is a nice touch.

You've got top and bottom lasers, the yoke, two mounting panels, and 4 screws (you only need 3, but they kindly include a spare). The screws are Philips-head, fitted for your smaller "jeweler" style screwdrivers. You get one in Issue 2, but I already had a rather nice set for electronics work.


Anyway, first thing to do is to put the mounting panels onto the yoke, like so. Note the yoke pretty much is symmetrical, so there's no upside-down, but the panels need to be a certain way. You want the long side down, and the "tabs" inward as shown below.


Now, you need to take the two gun sets. These are actually 3 pieces each, the "barrels" are friction mounted into the base. I found a couple of mine weren't staying put, so a dab of metal-compatible superglue took care of that little problem. Your mileage may vary, of course.

Anyway, the way to tell these two apart is to look at the base. The "upper" one has that square thing mounted on it (it's the one on the bottom of the picture):


Now, take the lower (without the square) assembly, and put it as shown here, with the groove lining up with the pegs on the yoke.


Now, the upper goes on top of it, also lining up with the pegs:


Now, you carefully flip the whole thing over and put screws in the 3 holes. Don't tighten them too tight; leave enough slack that you can move the turret around on the yoke easily.

And that's it. Part 2.


Note there are still some parts left over from this issue, to wit: one body panel and two metal parts which will form part of the "skeleton" the body panels get attached to. This looks like it's going to be a very solid build.


Issue 1's parts complete:


I'm going to have to circle back and do some serious painting on these things before long, but I think I'm going to wait on the body parts until the whole "shell" is complete. Still, it would be fun to practice a little on those turrets. They're just too darned clean altogether.

In the meantime, let's wrap this issue up by putting it in its binder. You get one with your subscription, capable of holding 20 issues. The upshot is that you'll need 4 more before it's done. Well, ptt. Anyway, here's how you do that.


Inside, you'll see these kinds of ladder-things attached to the top and bottom of the spine. I suggest removing the assemblies and putting them somewhere where you can easily get to them as you add new issues. For now, pop off two of the little "rungs".


Place your issue, open to the middle, along the spine where you want it to go. Then, take a rung, and push it in pointy-end first into the little grooves along the top and bottom of the binder assemblies as shown below (notice I stuck this pin in the 2nd slot instead of the first. My mistake. I went back and opened the first slot up a bit more and was able to use it).


Do this for top and bottom both and hey presto, it's secure.


All right, that's it. Tomorrow, I crack open Issue 2. Should be an eventful one, as I'll be starting on the support skeleton, adding interior and cockpit details, and fixing a DeAgostini booboo (cue dramatic music...)

Monday, March 13, 2017

...and we're back.

So I thought it would be fun to resurrect the blog as I do the DeAgostini partwork magazine model of the Millennium Falcon. If you're not familiar with these, partworks are basically a model or collection of things you subscribe to. You get a magazine, and a different piece every so often. For example, there's one where every month you get two small model ships from the Star Trek universe. And others where they send you a new book every month.

One of the more popular partwork types is models. You get a very large, high-end model with lots of detail and cool features (electronics, moving parts, etc) over the course of a year or two, with little magazinettes each time showing you how to assemble that issue's parts. I'll be doing the Falcon, which is 100 issues over either 25 or 12 months, depending. It's a tad cheaper on the 12-month plan once you add it all up, so I'm going that route.

Anyway, I'm going to try to pace myself. I'm getting about 8 issues per month on the 1-year plan, so the equivalent of getting one every few days. I figure if I do one segment of each issue per day, that should be a good pace, not counting down days and stuff like that of course.

Anyway, let's look at the first month's goodies:


First 4 magazine issues, an overall guide, and a blueprint of the ship:

 

The blueprint really looks good, btw:


And here's the first set of four bundles.


So. The first part of issue 1 is the cockpit. If you see the top left bundle of parts, the two circles with rectangular slots in them are the back wall of the cockpit, and the black thing in the loewr left corner is the floor. Basically, you've got a solid plastic piece of the back with holes cut for lights, and a sticker that goes over it.

You have to get the sticker lined up over the plastic part just right, so the controls align with the holes (there will be lighting behind there in the finished product). I found the easiest way to do this was to get them lined up just right, then use some gator clips to clamp them together on one side while I removed the backing and secured the sticker on the other, thus:


Then you just remove the clip, and repeat on the other side. Came out perfect.

And here's what it looks like attached to the cockpit floor part. The sunlight from the window already makes it look a little "lit up":


Anyhow, I am officially off & rolling. Tomorrow night, I hit the next piece of the first issue, one of the turret guns. TTFN!